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AI Insights · Timothy · October 2022

Top 5 Third Person Games on Android in Oceania Q3 2022

Explore the performance of the top 5 third person games on Android in Oceania during Q3 2022, including download trends, revenue, and active user metrics.

Top 5 Third Person Games on Android in Oceania Q3 2022

The third quarter of 2022 saw interesting trends for the top 5 third person games on Android in Oceania. Here's a breakdown of their performance based on Sensor Tower data.

Stumble Guys

Publisher: Scopely

Weekly Revenue: This game experienced a significant increase throughout the quarter, starting at around $2.6K in late June and peaking at approximately $15.9K in early September.

Weekly Downloads: Downloads showed a positive trend, beginning at 15K and reaching a peak of 34.4K in mid-September before settling at 25.8K by the end of the quarter.

Weekly Active Users: Active users grew steadily, starting from 48.2K in late June and peaking at 152.4K in mid-September, ending the quarter at 144.4K.

Subway Surfers

Publisher: SYBO Games

Weekly Revenue: The game saw a decline in revenue, starting at $5.2K in late June and dropping to around $1.7K by the end of September.

Weekly Downloads: Downloads also declined, beginning at 18.9K and ending at 7.6K in the last week of September.

Weekly Active Users: Active users followed a similar downward trend, starting at 299.7K and falling to 213.6K by the end of the quarter.

Cyber Surfer

Publisher: BADSNOWBALL HONGKONG LIMITED

Weekly Revenue: Revenue remained relatively stable, fluctuating between $38 and $58 throughout the quarter.

Weekly Downloads: Downloads showed a downward trend, starting at 12.4K in late June and ending at 7.8K by the end of September.

Weekly Active Users: Active users varied slightly, peaking at 45.8K in early August and ending the quarter at 43.3K.

Rope and Demolish

Publisher: VOODOO

Weekly Revenue: Revenue had minimal fluctuations, reaching a peak of $210 in mid-July before settling at $7 by the end of September.

Weekly Downloads: Downloads saw a significant drop, starting at 34 and peaking at 24.3K in mid-July, before ending at 4.5K in late September.

Weekly Active Users: Active users saw a peak of 48.6K in mid-July and ended the quarter at 30.3K.

Tall Man Run

Publisher: Supersonic Studios LTD

Weekly Revenue: Revenue remained low throughout the quarter, peaking at $78 in mid-July and ending at $20 in the last week of September.

Weekly Downloads: Downloads fluctuated, peaking at 10.7K in early July and ending at 6K by the end of September.

Weekly Active Users: Active users showed a slight decline, starting at 23K in late June and ending at 22.7K by the end of the quarter.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022